Project Spotlight

Charmeleon

I played around with modelling, retopology, rigging, texturing, lighting, mood, pose animation and fluid simulation and gave birth to this smoking animation.

Featured Work

Ship Sinking

A dramatic simulation of a vessel going under, focused on water, scale and weight.

Body Tilt Flight Game ↗

A free-to-play browser game made with no intentions of hurting anyone’s sentiments. I modelled all assets and integrated them into a browser-based game using JavaScript and GLB models.

NASCAR

The car is a downloaded asset. I modelled the racetrack to experiment with ambient lighting.

Client Work

A commissioned animation of a cable organiser delivered to a client’s brief and timeline.

Specs

Product-style animation experiment.

Money Heist Inspired Building

A moody architectural scene inspired by the look of Money Heist.

Car in the Rain

An atmospheric night scene of a car sitting in the rain. This was my first 3D animation where I learnt basic modelling, texturing and particle simulation.

Cat Sleeping on a Rock

A calm, cozy loop of a cat sleeping on a rock made with grease pencil.

Previous Work

Social Media Manager

The Kyu Co · Internship

Grew the club’s following by 200+ through consistent content, pitched collaboration and promotion ideas, assisted on shoots and edited reels.

Concept Artist & 3D Environment Artist

Joth Fading · Freelance

Designed characters and props that set the game’s visual identity, built an immersive environment to support its narrative, and created in-game animations in close collaboration with the developer. Visit jothfading.com.

Karant

Self-published comic

Created and published my own comic, Karant, which sold out at ICN 2025.

Cartoonist

Freelance

Delivered commissioned digital and comic art on deadline. My first client called it “really fun and quirky,” saying I got their intent spot on.

About

My mom told me to use Blender but didn’t specify which one.

I’m studying Mechanical Engineering at BMSCE. I explore the creative space between 3D art, animation, game development, and digital media. I’m constantly picking up new tools, learning new skills, and finding unexpected ways to bring art and technology together.

Contact